• Jan van den Hemel

Edge flow-back in hand modeling in Blender

A common issue when modeling hands is that the fingers generally need more edges than the rest of the hand. So where do those edges go? In this quick video, I'll show you how to solve this.

19 keer bekeken

3D animation

Mandala Motion

Eedverbondkaai 197, 9000 Gent België

BTW BE 0672.923.345